Stealth detection capabilities generally dont work correctly in PvE, so dont rely on the fact that your stealth detection is higher to conclude that there arent any enemies in stealth. Mittens of Death is a Character Build in Outward, created by AquaBBQ. Thanks to the Stay Low passive that makes it so you get Hunker Down for 3 seconds after using Hightail It, you always get the Heads Up speed boost after using your roll as well. Finish up with a Blood Bullet, and if they're somehow still alive they'll be heavily debuffed and ready to take 6x damage from your Opportunist Stab. Most tanks are already familiar with timing the countdown with Bombing Run, but if yours isnt, just tell them to wait to do the countdown until after your Orbital cast has completed. This means you can cause your very first Trickshot to tick Vital Shot with the Agitating Energies tactical. These builds result in the highest DPS because the individual options synergize with each other to amplify the individual effects. Death . Almost everyone should buy the blue 276 augments because they provide the greatest bang for the buck. To get the full benefit, youd use Illegal Mods anytime on a tank or another role thats using a DCD that increases their defense chance, like Deflection for Assassins, Saber Ward for Warriors, or Chaff Flare for Mercenaries. Be careful not to activate Smugglers Luck when you already have the buff since activating Smugglers Luck will just refresh the buff rather than give a second stack. Get as much as you can as fast as you can. If everyones health is below 40-50%. Once the bosss health goes below 30%, a 4th grouping will emerge to overfill the gap in the rotation, causing your other abilities to get delayed. There isnt much of a discernable DPS difference between the two approaches and if youd rather not have to worry about this sort of thing at all, its okay to just never use Trickshot if its procced by Quickdraw. Outward Wiki is a FANDOM Games Community. Charged Burst will typically be used twice in a row or when the gap in your rotation comes, youll use it once. It also makes Dexterity-based skills like Stealth a viable choice, allowing you to also serve as your party's Scout. The only reason I mention this proc is because it will show up on your bar. Mixing all three bullet imbues with powerful dagger skills makes this build deadly at any range and able to control and disable enemies with repeated stuns and high burst damage. Browse through Cube, Chaos, Leveling and Raid builds to find the one that fits your unique playstyle. I recommend the Relic of Focused Retribution for all content. If you want to take Illegal Mods or Lucky Thoughts instead, they each offer their own minor benefit.Tactical Items are less essential to this build, too. Aim for clustered enemies. Enemies will move at a snail's pace when hit, giving you plenty of time to load a Shatter Bullet and likely knock them down a second time. You should wait to enter cover until after you cast Bombing Run though because you dont want to proc your relics from the passive healing from your Vital Regulators utility before you actually enter combat. How to change Vs appearance in Cyberpunk 2077, How to change your Outfit in Cyberpunk 2077: Wardrobe Feature Guide, All Locations from Edgerunners in Cyberpunk 2077, How to start The Forgotten Saga in AC Valhalla and go to Niflheim. Tripod 2. From my testing, I was only able to apply it to 85-90% of Aimed Shots. The highest defense chance that DPS and healer classes have is 10%, though most classes have 5% so you gear to counteract the majority and can use Illegal Mods on the others. Unless theres very significant downtime, this will only need to be built up at the start of the fight and then youll have it. If healers call out for players to use their Medpacs or if you find yourself having to use yours and see that the rest of the group could also probably benefit from their Medpac. Unless you get hit by a one-shot mechanic (which you shouldnt), you should never let yourself die while your Medpac is still available. Without this proc, Trickshot has a longer cooldown and would not be usable in the way that youre supposed to use it. Personally, I wait to activate Burst Volley until after Ive used Trickshot. Trickshot has 2 procs that are relevant to your rotation: Recoil ControlFiring Charged Burst twice in a row, firing Quickdraw or Aimed Shot once, or completing a Penetrating Rounds channel now finishes the cooldown on Trickshot. Penetrating Rounds does not have any additional procs or discipline passives associated with it that are relevant to your rotation that I havent already mentioned. I get the impression that this build was developed with raiding in mind, though Im not sure it will be the best option for too many fights. Find outwhich mods to purchase from Hyde and Zeek in SWTORon the Fleet to minimize your spending and optimize your build. Remember to pre-cast even if you dont have the Charged Aim proc from Charged Burst. In order to deal maximum damage, Sharpshooter requires 2 other DPS debuffs: Sharpshooter is extremely independent when it comes to DPS debuffs. When one of the tanks or healers just died, pop it instantly, especially if a tank just died, because theres a good chance that the boss is about to hit someone else or the group really hard. Use it again just before combat to gain a huge damage boost, alongside Possession and Discipline. If its Melee/Ranged damage, this will be the only DCD youll need because this will always mitigate all of the damage you take (provided you arent stunned). Due to the Trickshot ability and how all the different procs and damage boosts interact, it doesnt really help to just use all your abilities on cooldown. Some examples (you do not need to use any of this, just to help you get started): To get the most out of this build . If the tanks or other players are able to keep aggro, take Flourish Burst instead. Almost all of the burst specs in the game have a passive very similar to this one where their spammable AoE has increased critical chance and damage to compensate for not having a DoT spread. When Below the Belt is used, you get a proc that enables Quickdraw to be used against any target regardless of remaining health and makes that use of Quickdraw deal 15% more damage. Please note that for Gunslingers, Thermal Grenade only deals AoE damage to Standard and Weak enemies, which you usually dont see at all in raids. The 3 seconds of Hunker Down after using Hightail It synergizes really well with the Heads Up ability tree buff. Note: currently due to an unknown bug, not all builds are being listed here. Obsidian pistol applies burning. Hideouts cooldown is twice as long as Phase Walks. 1 choice where youre picking 1 of 3 abilities. In all builds, youll need to use it sub-30% after youve used Quickdraw a few times. Int: Dump. Illegal Mods is pretty weak for Sharpshooter in PvE. In fights where youll be taking a high amount of sustained damage, its important to use your DCDs in the order that maximizes your overall uptime. It still significantly reduces the effectiveness of their DCD, but not all the way. This proc further reinforces that Charged Burst is supposed to be used twice per Trickshot. Burst Volley also finishes the cooldown on Penetrating Rounds when it is activated and there are two ways you can utilize this. This is the rotation you use at the very beginning of the fight and for burst DPS checks. This allows it to be slotted into any group composition without causing problems. It also has some fairly strong procs that help to compensate for its low damage and there isnt really anything else you can use that isnt weaker. That said, there is still 1 discipline passive, 1 advanced class proc, and 1 advanced class passive that provide significant benefits to you while in cover: FoxholeIncreases your Energy regeneration rate by 1 per second while in cover. Author of a ton of SWTOR Class Guides for VULKK.com. Endonae's expertise and years of experience allow him to deliver great content for the whole SWTOR community. Just like in 6.0, augments are largely about how much you want to spend. Even with the inconsistent uptime, you can easily wind up taking less damage than other classes since you can control when your mitigation is active to take less damage against big hits. Stacks up to 2 times. The Gunslinger Build offers you a variety of benefits that make it one of the best builds in Lost Ark. An AoE abilitys place in the priority is as high as it can be until it reaches a single-target ability that deals more damage than the AoE will deal to all enemies in the GCD. This ability applies a root, which is an ability that stops you from moving, but does not stop you from activating abilities directly, it also breaks on damage after 2 seconds. In addition, you can still teleport while stunned, so even if the button is grayed out, it will still work. Its pretty straightforward, it increases your alacrity by more than enough to get you from the 1.4s GCD to the 1.3s GCD and lasts long enough to allow you to get an extra ability in the same amount of time, which means you can fit Penetrating Rounds alongside the additional Trickshot into the gap in your rotation. There should be no need to save Cool Head for emergencies in case you mess up your rotation. Hideout isnt always useful as a movement ability, but its incredible when you can use it. Neither effect works in MM raids or PvP, so if you do either of those activities, youll need to tweak your gear to reach the desired threshold, which I find to be super tedious. So you can expect damage of many thousands at the end of the game You wont be using this too often anymore in group content. Note:. If youre having to use Sweeping Gunfire consistently during the fight and there isnt a huge single-target DPS check, definitely use this tactical, but single-target DPS checks almost always take priority over AoE DPS checks. Right now, Sharpshooter is one of the best and most authentic specs in the game for solo content. It's not shown here but if you want to continue role-playing as the Night King, the final skill of the Shaman tree lets you raise the dead. The increased crit chance from Relic of Devastating Vengeance proc synergizes with the Lucky Thoughts ability tree buff to make it more consistent and enable you to benefit from all the passives that increase critical damage dealt . Thankfully, there is another ability called Crouch, which just always deploys your portable cover shield wherever you are currently standing. Also note that Frost Bullet has an AoE component, and will actually apply your pistol's effects in that explosion radius. Hunker Down also provides CC immunity. Hold PositionWhile in cover, Ranged defense is increased by 20%, you cannot be leapt to or pulled, and you are immune to interrupts and ability activation pushback. If there is downtime during a fight, remember that you can precast things and often place your DoTs on shortly before the boss can actually take damage. 2 choices where youre picking between 1 ability or 1 of 2 passives. Its still a noticeable DPS increase for the specs that provide it, but as a DPS debuff and piece of raid utility, it doesnt matter. 3 targets: Quickdraw and Aimed Shot without Smugglers Luck groupings, 5 targets: Aimed Shot with Smugglers Luck and Penetrating Rounds w/ Agitating Energies tactical groupings. This advanced class passive is responsible for giving Gunslingers their 35m range on damaging abilities and 30m range on CC, as well as giving them one of their DPS debuffs (the individual specs only provide 1 debuff as opposed to 2). 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